![]() Putting the designer’s comments aside, should Sonic Spinball be considered canon? Frankly, in this exact moment in time, I’m completely in the dark on what should be considered canon in the overall Sonic the Hedgehog narrative. Or perhaps, devil-like would be more appropriate. Overall, it sounds like a generic soundtrack to an average Genesis game, with the options menu theme having almost ascended to godlike meme level. The STI musician, Howard Drossin, had to come up with a new main menu theme at the last minute, composing it in a couple of hours. Not only it sounds nothing like the previous two titles, but it would also be incorrect to say that it would influence in any way the rest of the series.Īdding insult to injury, the Sonic theme could not be used, because Sega apparently forgot to pay the rights, not realizing the theme had been credited to composer Masao Namakura’s band Dreams Come True. Indeed, Spinball graphically might be described as a bit of a mish-mash, but still, the most jarring aspect of the whole package remains the soundtrack. Morawiec would lament, years later, the lack of Japanese artists on the project (there was only one), which led to a single stage looking in canon with the series, while the others looked quite non-canon. It worked well enough for its role as stocking filler to satiate the kids while they waited for the third official title in the series. While the overall gameplay design of Spinball is hardly what one would define as refined, with the little time available, there was no chance to develop anything more complicated. The enemies rooster includes characters from the Sonic cartoon, with Sega trying to forcefully introduce the series in Japan (and failing miserably). The bosses seem to be, for the most part, some kind of horrific transmutation of Robotnik, which would lead one to believe the good doctor has been carrying out body experiments worthy of Herbert West. The bonus stages, which are now emerald-free, are designed as pure pinball, with the only objective that of collecting points. ![]() They are also all blue now, for some reason, and to collect them the player will have to explore and try to find out how to access certain parts of the stage. ![]() The chaos emeralds have been made into a huge part of the gameplay: collecting them is now required to fight the end of the stage boss.
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